BASIC (Beginner’s All-purpose Symbolic Instruction Code) was created in 1964 by John G. Kemeny and Thomas E. Kurtz at Dartmouth College. The primary motivation behind BASIC was to provide a simple and accessible programming language for students and non-experts, enabling them to learn programming and solve problems without requiring advanced technical knowledge.
Background and Motivation
- Educational Purpose: Before BASIC, programming languages were often complex and tailored to scientific or business computing, making them less accessible to beginners. Kemeny and Kurtz aimed to create a language that was easy to learn and use, making programming more accessible to a broader audience.
- Interactive Computing: At the time, programming was done on batch systems where users would submit their code and wait for results. BASIC was designed to be used in an interactive environment, allowing users to write and execute code immediately, which greatly enhanced the learning experience.
Development and Features
- Simplicity: BASIC was designed with a straightforward syntax to make it easier for beginners to understand and use. It included simple commands and a line-numbering system for organizing code.
- Interactive Execution: The language featured an interactive interpreter, which allowed users to test and modify their code in real time.
- Educational Focus: The goal was to introduce programming concepts in a way that was intuitive for novices, without the steep learning curve associated with more complex languages.
Early Uses of BASIC
BASIC was initially used at Dartmouth College for teaching programming. It quickly gained popularity and was adopted by other educational institutions and organizations due to its simplicity and ease of use.
Educational Use
- Universities and Colleges: BASIC became a standard teaching tool in many educational institutions, helping students learn programming fundamentals.
Commercial and Personal Computers
- Early Personal Computers: In the 1970s and 1980s, BASIC was widely used in personal computers. Prominent examples include the Microsoft Altair BASIC for the Altair 8800 and the Apple BASIC for the Apple I and Apple II computers. These versions of BASIC helped popularize personal computing.
- Business Applications: BASIC was also used in some business environments for simple data processing tasks and rapid application development due to its ease of use and availability.
Example of Early BASIC Code
Below is an example of early BASIC code that calculates the sum of two numbers and prints the result:
10 PRINT "ENTER THE FIRST NUMBER: "
20 INPUT A
30 PRINT "ENTER THE SECOND NUMBER: "
40 INPUT B
50 LET C = A + B
60 PRINT "THE SUM OF "; A; " AND "; B; " IS "; C
70 END
Explanation:
PRINT: Displays a message to the screen.
INPUT: Waits for the user to input a number and assigns it to a variable (A, B).
LET: Assigns a value to a variable (in this case, the sum of A and B to C).
Line numbers (e.g., 10, 20): Early BASIC required line numbers for flow control and structure.
END: Marks the end of the program.
This simple program would run on early systems like the Altair 8800 or early Apple and TRS-80 computers.
Legacy and Impact
BASIC had a profound impact on programming and computer literacy:
- Broad Adoption: Its simplicity made it a popular choice for early personal computers and educational environments.
- Influence on Other Languages: BASIC’s design influenced many later programming languages, including Visual Basic and various dialects of BASIC used in different computing platforms.
- Educational Value: BASIC played a crucial role in introducing many people to programming and computational thinking.
BASIC made programming more accessible to beginners and was widely used in educational contexts and early personal computing. Its simplicity and interactive nature made it a valuable tool for learning and practical applications.